Surrounding these questions, the exhibition opened up a dialogue and critical discourse for experts and the general public alike. The exhibited artworks rendered visible the manifold ideas of ‘The Rules’ as a design matter. One the one hand this was done through the creation of their very own rules within the realm of the artistic piece itself, whilst other artists took a critical stance at the existing rule systems in our society such as computer networks or conventions of the art world.

 


Impressions

From analog to digital, from real to virtual, from static to dynamic. NODE13’s exhibition presented more than 15 works of international artists. Among others:

 

Artist talks

At NODE Forum for Digital Arts the exhibiting artists are active participants of the festival week. During the artist talks both, Frankurt’s public and the experts of the educational program, get their’s money’s worth.

 

About the curators

Eno Henze

Berlin/Frankfurt, Germany

Eno Henze is an artist, scenographer and designer based in Berlin and Frankfurt. His works examine how machines transform aesthetic reasoning and notions of the human. Combining theory with technology and computation, Henze creates images and spaces that oscillate between great complexity and clarity, between human and machine origin.

Andreas Broeckmann

Berlin/Lüneburg, Germany

Dr. Andreas Broeckmann is an art historian and curator who lives in Berlin and Lüneburg. He has been the Director of the new Leuphana Arts Program at Leuphana Universität Lüneburg since October 2011. He was the Founding Director of the Dortmunder U – Centre for Art and Creativity (2009-2011) and Artistic Director of ISEA2010 RUHR, the 16th International Symposium on Electronic Art in the context of the European Cultural Capital, Ruhr.2010.

Jeanne Charlotte Vogt

Frankfurt & Hamburg, DE

Jeanne is a dramaturge, curator and cultural producer. Since 2017, she is the artistic and managing director of NODE. Trained in management theory, working in arts and culture, she embodies the multidisciplinary perspective in the team. Her projects are working at the intersection between the digital arts, performance and technology, always aiming at spreading the means for the critical reflection and application of technology.