Bullet Physics Introduction
3d animations based on the real-time physics engine Bullet can drive impressive and interactive media installations. Our experienced hosts help you to control the huge set of involved parameters borrowed from the real world.
What happened in your workshop?
You learned how to have fun with a 3D physics simulation in vvvv.
Who was the target audience of your workshop?
Anyone who is interested in animation, developing games or wants to simulate physical behavior for educational purposes.
What did attendees of your workshop learn?
This workshop focused on the first steps, simulating physical behavior to animate things based on real world principles. We talked gravity, air density and friction. We learned how to setup a physics worlds, create objects, find collisions and finally draw all of this in a tidy manner.