Credits

Concept and artistic direction BBB (Alla Popp & Alex Sahm)
Sound composition, visual design world and characters Alex Sahm, Alla Popp
Graphic Design/ Illustration Ksti Hu
3D Design/ Technical Implementation Valentin Oellers / Lars Thomas
Mozilla.Hubs implementation Gloria Schulz
Lyrics Alla Popp, Elvina Valieva, Sarah Wenzinger
Dramaturgy Sarah Wenzinger
Saxophone Can Nicolas Winter
Cello Valentin Oellers

Production by BBB_ in cooperation with NODE Forum for Digital Arts.
The creation of Songs of Cyborgeoise is funded by Musikfonds e.V. by means of the Federal Government Commissioner for Culture and the Media.

Photo by @KstiHu

 



 

What happened in the workshop?

We gave an overview of the dx11.particles pack and dug a bit deeper into the nodes to show, how everything works together. Also we gave an idea, how to customize the particle system for your special needs in complex projects.
In the end there was creative patching time where we answered questions. The goal was to build a creative tool in combination with 3d tracking and Virtual Reality.

Who was the target audience of the workshop?

Artists, designers and anyone who creates visual content.

In which chapters is the workshop structured?

  • Quick introduction to dx11.particles
  • The heart of dx11.particles: emitters, selections & modifiers
  • Explanation of buffers and their job during one frame in the dx11.particles lifecycle
  • How to create custom attributes, emitters, selectors and modifiers
  • Creative patching / Q&A

presumed knowledge needed

Medium/good knowledge on DX11 (HLSL, Compute Shader)

Requirements

 

 

Challenging the myth that virtuality comes exclusively together with disembodiment, VR setups such as ‘Machine to Be Another’ give us an opportunity to question the boundaries between two people and to see and feel the world as someone else. ‘Machine to Be Another’ is an Open Source Art investigation on the relation of Identity and Empathy that has been developed on a basis of low budget experiments of Embodiment and Virtual Body Extension.

Designed as an interactive performance installation, the ‘Machine’ offers users the possibility of interacting with a piece of another person’s life story by seeing themselves in the body of this person and listening to his/her thoughts inside their mind.

The performer is someone interested in sharing a story about his/her existence. This role can be assumed by an actor interpreting a real situation, or rather it may be taken by any person (e.g. from the public) who is interested in sharing some episode about his or her life. In any case, the stories that are told by the performer will be experienced by another person, say the user.

 

Interview with the artists

With ‘The Machine to Be Another’, Philippe Bertrand, Daniel Gonzalez-Franco (ES), Arthur Pointeau (FR), Christian Cherene (FR), Marte Roel (MX) created a simple tool that can be applied in a variety of experimental situations. Together with partner institutions, they invented several different setups representing social scenarios that are demanding for an increasing empathy.


Complementary workshop
‘Empathetic Technology Design’

As part of NODE15’s educational platform, the artists introduced and demonstrated the technological aspects behind their work.

As the project is realized open source, workshop participants learnt how to implement and adapt this empathetic technology concept for their own scenarios.


About the artists