Mapping Offenbach Lab – Showing

Artists and researchers present prototypes and ideas for digital projects and educational formats relating to Offenbach's Jewish history.

16 Feb 2024, 19:00

Künstler*innenhaus Mousonturm

Waldschmidtstr. 4
Frankfurt am Main

free entry

Over the past three years, METAhub has worked on places in Frankfurt whose Jewish history has been made invisible by today’s cityscape. The Mapping Offenbach Lab looks beyond Frankfurt’s borders and explores the city of Offenbach.

 

Together with digital artists, creative coders, AI and VR researchers and experts in digital remembrance culture, the lab connections between places in the Rhine-Main region for the first time. Questions were: What can still be recognised today of the places that were once architectural signs of the participation of the Jewish community in Offenbach? Can experimental digital spaces and projects contribute to the politics of remembrance?

Artists, creative coders and researchers from the fields of architecture and design, Vanessa Amoah Opoku, Gloria Schulz (artist, Studio für unendliche Möglichkeiten), Ben Livne Weitzman (curator, WAVA.AR), Alexander Roidl (NODE) & Denis Klein of the AG für außergewöhnliche Ein- und Ausgabemedien and Jan Lutteroth, Michael Sherman and Piotr Kuroczyński of AI MAINZ – The Institute of Architecture, and Markus Mau of KITeGG of Mainz University of Applied Sciences, Hannah Gmeiner (Designer) and Sina Hassene Daouadji (Designer), together with Michael Lenarz (Jewish Museum Frankfurt, Max Dienemann / Salomon Formstecher Society) and Jeanne Charlotte Vogt (NODE) spend a week searching for clues in Offenbach and develop prototypes for digital experimental VR and AR projects, ideas for digital applications and mediation formats.

 

Photo: Max Dienemann / Salomon Formstecher-Gesellschaft Offenbach e. V.
 

People

Gloria Schulz

Artist, Developer, Producer

unendlichemoeglichkeiten.de

Gloria Schulz is a digital artist from Hamburg. Gloria is a co-founder of Studio für unendliche Möglichkeiten. Gloria feels most at home in gray windows and, as a visual hacker, explores immersive illusory spaces.

Gloria’s artworks as a creative coder and performing artist are shown throughout various festivals and theatres in Germany and abroad.

 

Vanessa Amoah Opoku

Artist

vanessaopoku.com

Vanessa Amoah Opoku (she/her) is an interdisciplinary artist working with history, technology and marginalised narratives within mixed realities. In her artistic practice, she reflects on how alliances between art, science and technology can change the perception of our world, reality and all living things. Her favourite media include 3D graphics, animation, sculpture, photogrammetry, sound and artificial intelligence.

 

Denis Klein

Curator, Graphic Designer

Hochschule Mainz

Denis Klein is a graphic designer with a passion for the web, code and typography. Since 2021, he teaches “Interactive Basics” in the Communication Design program and since 2022 he is head of the iLab at Mainz University of Applied Sciences.

Jan Lutteroth

Architect, Art Historian

architekturinstitut.hs-mainz.de

Jan Lutteroth is an art and architectural historian specializing in the field of digital 3D reconstruction, documentation and visualization of cultural heritage. He is a member of the Digital 3D-Reconstruction Working Group in the Digital Humanities in German-speaking Region Association and of the DFG Research Network: Digital 3D Reconstructions as Tools of Architectural Historical Research. In 2022 he started as a Junior Professor for Computer Science and Visualization in Architecture at the Hochschule Mainz – University of Applied Sciences Mainz in association with the Herder Institute for Historical Research on East Central Europe.

Sina Hassene Daouadji

Designer

Sina Hassene Daouadji is a communication designer and student of the Ocean Flora Cloud – Experimental Publishing Master’s programme at Mainz University of Applied Sciences.

Hannah Gmeiner

Designer

Kommunikationsdesignerin und Studentin an der Hochschule Mainz.

Markus Mau

Designer, Researcher

gestaltung.ai

Markus Mau is an Industrial Designer and Design Researcher known for his dedication to exploring the integration of new technologies in creative practices. He completed his education at hfg Offenbach before gaining valuable experience in Berlin over several years. Among his achievements, Markus co-founded the design studio same, which has made significant contributions to the field.

Ben Livne Weitzman

Curator

www.wava.ar

Ben Livne Weitzman is a curator and writer based in Frankfurt. He is CEO and co-founder of WAVA, an augmented exhibition platform. Ben earned his Master’s in Curatorial Studies from the Städelschule and the Goethe University in Frankfurt, and a Bachelor’s degree from the Interdisciplinary Honours Program in the Humanities and the Arts at Tel Aviv University. As a curator, Ben is working with the Crespo Foundation’s Glenkeen Garden artist-in-residence program in West Cork, Ireland.

Alexander Roidl

Designer, Educator

alexroidl.de

Alexander is a designer, artist, and media researcher, with a background in graphic / interaction design, software art and programming. His research investigates the diverse implications of human-computer interaction with a focus on the creative use of software. His practice explores the intersection of programming, design, and software culture. He is regularly teaching workshops on creative coding, web technology and interaction design. Currently, he is holds a position as a Tandem-Professor for media informatics in design at the faculty of design Mainz University of Applied Sciences together with NODE.

Jeanne Charlotte Vogt

Artistic Director NODE, Curator

jeannevogt.de

Jeanne is a dramaturge, curator and cultural producer. Since 2017, she is the artistic and managing director of NODE. Trained in management theory, working in arts and culture, she embodies the multidisciplinary perspective in the team. Her projects are working at the intersection between the digital arts, performance and technology, always aiming at spreading the means for the critical reflection and application of technology.

 

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